![]() ![]() The series finally found a consistent set of developers with Radical Entertainment, who made the divisive decision to dramatically redesign the entire cast and rewrite their personalities to feature a much larger amount of pop-culture based non sequitur humor spaced throughout gameplay chit-chat (though the older games were still referenced occasionally, so this wasn't technically a Continuity Reboot). Unfortunately, Twinsanity ended up being overly ambitious and the final product was rushed and received average reviews from critics, though fan reception was much more positive. Starting with Crash Twinsanity, the fifth main series game, developers attempted to inject new life into the franchise by exaggerating the humor and giving the series a more self-aware vibe. At first, the new developers tried to emulate Naughty Dog's style, but those games were ridiculed as lower quality carbon copies. Unfortunately, no single developer really stuck and the series ended up bouncing around for a while, which led to a lack of consistency. The Crash series was handed to new developers as Sony lost the publishing rights, enabling it to go multi-platform. Naughty Dog followed the trilogy up with a racing spinoff, but then moved on to other franchises. The series was famed for its humorous cartoony tone ( losing a life often forms an amusing slapstick death for Crash, and nearly all levels - and even some of the characters - have ridiculously Punny Names, for example). The original three PlayStation games, developed by Naughty Dog, were purely linear 3D platformers and became massively successful. The games are noted for the main character, who has a flavorsome personality despite being a Silent Protagonist, as well as their goofy humor, colorful visuals, and difficulty level which ranges from challenging to extreme despite being for children. ![]() The games are mostly platform or action/adventure. Neo Cortex, resident Mad Scientist and world conqueror, and more often than not the two wind up butting heads against one another, either for Crash to thwart Cortex's evil plans or just racing go-karts against one another. The games star the eponymous Crash Bandicoot, a genetically enhanced marsupial and failed experiment on behalf of Dr. then Sierra Entertainment before both were liquidated when Vivendi Universal (which owned Sierra and Blizzard Entertainment) joined hands with Activision to form Activision Blizzard. Originally began under the auspices of Sony itself, publishing rights changed hands to Vivendi Universal Games, note Since 2004, Vivendi Universal had no connection with the Hollywood film and television studio of the same name, whose stake was sold to General Electric to form NBCUniversal. Crash Bandicoot is a video game series once seen as Sony Computer Entertainment's unofficial mascot and its answer to Mario and Sonic. ![]()
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